Biochaos (2008)

This game is a team-based tactical shooter, mainly focusing on multiplayer gameplay.

This game is under development and is an independent game (so don't compare it to half life :p). It uses Irrlicht, Newton Game Dynamics, cAudio, and RakNet. And currently has Linux and Windows ports.

Current Features:

  • Physics engine, and ragdolls
  • Lua scripting and A* pathfinding
  • Xml map and object loader
  • Network play
  • Animation transitions and blending, character bone manipulation, and hardware skinning