Box Fox is a 2d platformer for android with a heavy focus on puzzles, it's inspired by box stacking concepts from games such as block dude, but takes them much further
*Permissions: uses SD to write backups for save game
-New optional control method you can enable in the settings. (Would like some feedback and any good ideas for any other control methods)
-'Challenge levels', renamed to 'Puzzle levels'.
-Doors are now force field barriers
Full version only:
-2 new levels: 'Trapped Laser', 'Laser Beam Portals'
-New puzzle elements: piston lifts, glass blocks
-Remote control car faster (when not pushing items)
-Lasers beams will now travel though teleporters
-Other fixes
-Fixed expanding bridge box, wasn't working at all. (Thank you to kevsgm for reporting the bug)
-Threaded saves to reduce pauses on some devices.
-Other small fixes
-Removed Ads
-Fullscreen support for honeycomb tablet devices
-Lots of rendering and code optimisations
-Moved a lot of resource loading into threads to avoid freezes on slower hardware
-Made buy now button appear when it should
-Added 1 new level, "High Key" (5 new levels for full version users)
-Map rendering optimisations, less memory use.
-Added buy now button :p
-Full version out now! :)
-Added sample map from full version with lasers, they get much trickier
-Can drag screen with touch in look mode
-Collision fixes
-Reduced file size
-Other fixes, better menus
-Added new challenge level 7, “Pusher Trick”.
-Named all levels
-Added particle effects
-Can now pick the location of the on-screen d-pad, and action button
-Added qwerty settings as per request
-Fixed crash when switching back to closed instance
-Fixed crash with pushers
-Other fixes
-Added new game element, hydraulic pushers
-Added 2 challenge levels! (Lv 5 renamed to lv7)
-Added custom level sample by M.Saunders.
-Lots of other changes, and fixes
Optimisations:
-Large optimisations to map rendering (thanks JP)
-Optimised game logic
-Optimised collisions
-Better memory use
-Added two new challenge levels! (lv3 and lv4. old lv3 has been renamed to lv5)
-Level tweaks, added extra puzzles to lv6, and lv4 in easy lvs, fixed some shortcuts in others
-Added ad on menu screen
-Lots of Bug fixes, clearer text, credits
-Load done in separate thread to avoid unresponsive gui