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 Features this game needs 
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Joined: Mon Jun 27, 2016 2:46 am
Posts: 1
Post Features this game needs
Hello,

I love this game as it reminds of some good o'l games back in my childhood. I can't stand any of today's RTS games with 3D and futuristic mess.

This game almost scratches all my itches for thee perfect game, but I personally don't feel comfortable with helicopters and boats alike. So I was thinking just how you give us the option to disable nukes could you possibly add options for disabling other stations like water station, experimental, air station etc.

Me and my bro would love to play a ground only kind of battle without having AI fly in with helicopter 1 min into the game.

Thanks for read and I really hope you can add this customization.

Kind regards - LeeIzaZombie


Mon Jun 27, 2016 2:56 am
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Joined: Sun May 15, 2016 11:47 pm
Posts: 42
Post Re: Features this game needs
So kind of like filters or modes... :idea:

Dog Fight: Air only
Earthquake: Ground only
Tsunami: Water only :?:
Waste land: Experimental and nukes/anti-nukes only :?:
Economic Rush: Turrets only :?:
Long Way Victory?/Home?: Long ranged only :?:

All the thoughts I have for now
I'll go into detail later, but most of them are pretty self-explanatory

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Fetus DELETUS


Mon Jun 27, 2016 11:59 pm
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Joined: Thu Feb 27, 2014 1:04 pm
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Location: Ukraine, Kiyw
Post Re: Features this game needs
Nice feathure, but water only is almost impossible to win...

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SORRY FOR BAD ENGLISH


Thu Jun 30, 2016 12:25 pm
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Joined: Wed Jul 06, 2016 10:33 pm
Posts: 2
Post Re: Features this game needs
And it would be a good idea if you guys added soldiers, bunkers, jeeps, carrying helicopters for soldiers (snipers, rocket launchers, money makers like in china. (just like in Command and Conquer:Zero hour)

People would enjoy playing the game if you guys added American troops, China troops, and Russian troops.


Tue Jul 19, 2016 6:20 pm
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Joined: Tue Apr 12, 2016 7:17 pm
Posts: 1
Post Re: Features this game needs
I thought that the game could add a new faction. I think that the game was interesting. Optionally also of beetles could be a new fraction.
:D :D :D


Thu Jul 21, 2016 3:55 am
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Joined: Sun May 15, 2016 11:47 pm
Posts: 42
Post Re: Features this game needs
Pollofrito12 wrote:
And it would be a good idea if you guys added soldiers, bunkers, jeeps, carrying helicopters for soldiers (snipers, rocket launchers, money makers like in china. (just like in Command and Conquer:Zero hour)

People would enjoy playing the game if you guys added American troops, China troops, and Russian troops.


If you want to play a game like that then just play it, or play Advance Wars. And besides infantry would probably be too small to select. Unless your on an ipad or you have one of those giant ars phones! :?

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Fetus DELETUS


Thu Jul 21, 2016 4:29 am
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Joined: Wed Mar 16, 2016 3:56 am
Posts: 19
Post Re: Features this game needs
Stats would be nice.

Kills & Losses
Money gained (maybe a trib partner option also)
Buildings made & destroyed

Maybe even online Wins VS losses & rankings :)

More open battle rooms would be good in multiplayer

Auto kick if someone is in game after it ends after a minute


Sat Sep 03, 2016 6:24 am
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Joined: Sun May 15, 2016 11:47 pm
Posts: 42
Post Re: Features this game needs
Idea :idea:
In maps with lava, there can be feature where the lava rises and lowers. Tha- that's all I got : 3

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Fetus DELETUS


Sat Sep 10, 2016 12:01 am
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Joined: Sun Sep 11, 2016 11:04 pm
Posts: 4
Post Re: Features this game needs
maybe unpassable terrain for air units like mountains :D


Sun Sep 11, 2016 11:26 pm
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Joined: Wed Sep 07, 2016 2:25 pm
Posts: 5
Post Re: Features this game needs
This game kind of need a story mode but the problem is that there are only few developers handling the game.


Tue Sep 13, 2016 11:34 am
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Joined: Wed Jun 27, 2007 9:33 am
Posts: 227
Post Re: Features this game needs
Some really good ideas here, I especially like the extra game modes, might have a look at that for the next update.


Tue Oct 18, 2016 12:31 pm
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Joined: Sun May 15, 2016 11:47 pm
Posts: 42
Post Re: Features this game needs
This is just for me to vent my ideas :idea:

Dog Fight: Can only build air units (and builders). Though there is a sort of small number of aircrafts, maybe disable construction of AA turrets because AA turrets can easily counter air units. Interceptors will be heavily depended on. The experimental Flying Fortress can be built. Nukes are optional.

Earthquake: Can only build ground units. Naval & Air units are disabled, turrets & mechs, however, are enabled. Nukes are optional.

Tsunami: Can only build naval units (and builders). This is a tricky one to explain. Maybe start the game with a small island with some resource pools, HQ, and a couple builders on said island. And include some oil/resource spills scattered around the map IN the water. Nukes are optional if there's enough land for it.
NEW CONCEPTS: Oil/Resource Spills - Just like a Resource Pool, but in water.
Oil/Resource/Extractor Rigs - Works the same as an Extractor, but is built on Oil/Resource Spills

Economic Rush: The only thing that builders can build are turrets (And extractors & fabricators). For this mode to work, all income must be tripled or even quadrupled. Build a trail of turrets towards the enemy's HQ and claim victory. Maybe significantly increase the health of builders. Maybe include mech turrets. This is just an idea, I don't know how...good...this will be.

Long Way Home: Can only build Long Ranged units (and builders). This includes artillery, artillery T2, artillery mech, plasma mech. No experimental units, artillery turrets are the only turret allowed. Nukes are optional.

Wasteland: Nukes, Anti-Nukes, and Experimental units are the only things you can build (including builders & turrets). Income will have to be at least quadrupled for this to work. The time it takes to build these things will probably have to be cut in half (not including turrets & builders). Maybe swap the builders with combat engineers because they can build nuke launchers.

Sky Net: Can only build mechs (and builders). Turrets are allowed and nukes are optional.

Feel free to critic these ideas :)

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Mon Jul 02, 2018 5:59 am
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